We Were Here Tomorrow Greek Button Order: How to Solve the Puzzle (Step-by-Step Guide)
Stuck on the Greek button order puzzle in We Were Here Tomorrow? Learn how it works, decode every Greek letter, and press the right sequence together.
Few puzzles in We Were Here Tomorrow on Steam cause more walkie-talkie chaos than the Greek button order challenge. One player is staring at clues covered in strange symbols while the other stands in front of a panel of buttons, and the only way through is to describe, confirm, and press in exactly the right sequence. This guide breaks down how the Greek button order puzzle works, hands you a full Greek alphabet cheat sheet, and shares the communication habits that separate smooth runs from ten-minute shouting matches.
What Is the Greek Button Order Puzzle in We Were Here Tomorrow?
We Were Here Tomorrow is the fifth main installment in the We Were Here series and the sixth game overall from Total Mayhem Games. Like its predecessors, it's a first-person co-op adventure built entirely around communication: you and a partner play as Antarctic explorers who wake up separated inside a mysterious facility, armed with nothing but walkie-talkies and your ability to describe what you see.
The Greek button order puzzle is a textbook example of the series' asymmetrical design. According to community reports, one player encounters clues referencing Greek letters, while their partner faces a panel of buttons marked with those same symbols. Neither player can solve it alone. The "order" part is the real catch: the clues encode a sequence, and pressing the buttons out of order sends you right back to the start.
New to the series? Every entry works as a standalone, so you don't need the earlier games first. A full run of We Were Here Tomorrow takes roughly 10 to 15 hours depending on how quickly you and your partner crack puzzles like this one, per the developer's official FAQ.
How the Puzzle Works: Two Players, Two Halves of the Answer
Like everything in this game, the information is deliberately split. You are not looking at the same room, and you cannot peek at your partner's screen. Here's the division of labor:
| Role | What You See | Your Job |
|---|---|---|
| The Clue Reader | Murals, notes, or objects that reference Greek letters in a specific sequence | Describe each clue's position, shape, and any numbers or arrows |
| The Button Presser | A panel of buttons labeled with Greek letters | Identify each letter, relay it back, and press in the agreed order |
The puzzle tests two skills at once: symbol recognition and radio discipline. Community reports suggest the sequence isn't always identical between playthroughs, which means copying a fixed answer from a video may not save you. Learning to read the clues — and to describe Greek letters accurately over the radio — always will.
Greek Alphabet Cheat Sheet: Every Letter, Name, and Radio Callout
Half the struggle is simply naming the symbols. Bookmark this table, keep it open on a second screen, and use the "radio description" column word for word.
| Letter | Uppercase | Lowercase | Pronunciation | Radio-Friendly Description |
|---|---|---|---|---|
| Alpha | Α | α | AL-fuh | Looks like a normal A |
| Beta | Β | β | BAY-tuh | Looks like a normal B |
| Gamma | Γ | γ | GAM-uh | Upside-down L |
| Delta | Δ | δ | DEL-tuh | Triangle |
| Epsilon | Ε | ε | EP-sih-lon | Looks like a normal E |
| Zeta | Ζ | ζ | ZAY-tuh | Looks like a normal Z |
| Eta | Η | η | AY-tuh | Looks like a normal H |
| Theta | Θ | θ | THAY-tuh | Circle with a horizontal bar, like a clock face |
| Iota | Ι | ι | eye-OH-tuh | Single short line, like a capital I |
| Kappa | Κ | κ | KAP-uh | Looks like a normal K |
| Lambda | Λ | λ | LAM-duh | Upside-down V, like a teepee |
| Mu | Μ | μ | MOO | Looks like a normal M |
| Nu | Ν | ν | NOO | Looks like a normal N |
| Xi | Ξ | ξ | KSEE | Three stacked horizontal bars, like a burger |
| Omicron | Ο | ο | OH-mih-kron | Plain circle, like a capital O |
| Pi | Π | π | PIE | Squared-off gate, like a table with two legs |
| Rho | Ρ | ρ | ROH | Looks like a capital P but sounds like an R |
| Sigma | Σ | σ | SIG-muh | An M turned on its side |
| Tau | Τ | τ | TOW | Looks like a normal T |
| Upsilon | Υ | υ | OOP-sih-lon | Looks like a Y, or a cup on a stick |
| Phi | Φ | φ | FIE | Circle with a vertical line through it |
| Chi | Χ | χ | KAI | Looks like a normal X |
| Psi | Ψ | ψ | SIGH | Trident or candelabra |
| Omega | Ω | ω | oh-MAY-guh | Horseshoe with little feet |
Step-by-Step: Cracking the Greek Button Order
The winning approach is methodical, not fast. Player experience across the series consistently shows that teams who slow down at the start finish faster overall. Use this routine:
| Step | Who Acts | What to Do |
|---|---|---|
| 1 | Both | Survey your own room silently. Count buttons, clues, and anything numbered |
| 2 | Clue Reader | Describe each clue from left to right: position, symbol, arrows, numbers |
| 3 | Button Presser | Read the panel aloud: "I have Delta, Omega, Lambda, and Theta, left to right" |
| 4 | Both | Match the clue sequence to the panel letters and agree on the final order |
| 5 | Presser | Announce every press before pressing: "Pressing Delta... now" |
| 6 | Both | Watch and listen for feedback — lights, doors, audio cues — after each press |
| 7 | Both | If it resets, don't panic. Re-confirm the clues before touching anything again |
A few pro tips that make this routine stick:
- Number buttons by position, not just letter name: "button one, two, three, left to right."
- Set your lefts early. "Your left" and "my left" are different things when you're in different rooms.
- Use a confirm-back protocol. The listener repeats everything before anything is pressed.
- One voice at a time. Agree on "go ahead" and "standby" as your traffic signals.
- Describe shapes, not names, if your partner doesn't know the alphabet — burger, trident, horseshoe.
The Look-Alike Trap: Greek Letters That Fool Players
Based on community reports, the biggest source of wrong presses isn't the sequence — it's misidentifying a letter in the first place. Several Greek capitals are dead ringers for Latin letters with completely different names and sounds.
| You Think It Is | It's Actually | Sounds Like | Quick Fix |
|---|---|---|---|
| P | Rho (Ρ) | R | If "P" doesn't fit the clue, try Rho |
| X | Chi (Χ) | K | Same shape as X, different name entirely |
| H | Eta (Η) | "ay" | Uppercase Eta is identical to H |
| N or v | Nu (Ν/ν) | N | Lowercase nu looks like a v |
| O | Omicron or Theta | O / "th" | Check for the horizontal bar before saying O |
| E | Epsilon or Sigma | E / S | Sigma faces the "wrong" way — check direction |
| M | Mu or Sigma | M / S | If it looks like a sideways M, it's Sigma |
| Y | Upsilon (Υ) | "u" | Same silhouette as Y, different callout |
When in doubt, describe the shape and let your partner match it against the clue on their side. Two people cross-checking beats one person guessing.
Common Mistakes (and How to Fix Them)
Most failed runs of the Greek button order puzzle fail for the same handful of reasons. Audit yourself against this table before blaming the puzzle:
| Mistake | Why It Hurts | The Fix |
|---|---|---|
| Pressing while your partner is still talking | Missed corrections lead to wrong presses | Wait for a clear "confirmed" every time |
| Describing letters by name only | Your partner may not know Greek at all | Use the shape descriptions from the cheat sheet |
| Assuming a memorized answer works | Sequences can vary between sessions per player reports | Solve from the clues, not from memory |
| Talking over each other after a reset | Panic wastes more time than the reset itself | Slow down, re-describe, re-confirm |
| Skipping the callback step | One misheard letter means a full restart | Every press gets announced and acknowledged |
Communication Tips From Experienced Players
Veterans of the series tend to run the same playbook, and it translates directly to this puzzle:
- Adopt a callout script. "Clue one: triangle, left wall, number two." Predictable phrasing survives bad radio audio.
- Describe, then verify. Never assume your partner pictured what you pictured — ask them to say it back.
- Keep the cheat sheet open on a phone or second monitor. Nobody wins points for memorizing the Greek alphabet.
- Take a breath after a failure. A reset is information, not a punishment. Figure out which press broke the chain.
- Swap perspectives on replay. Per the developer's FAQ, you can replay the game from the opposite role — and mastering both sides makes every future puzzle easier.
Need a partner to begin with? The developer's FAQ recommends opening a public lobby in-game or recruiting through the Steam forums and the official Discord server. One heads-up from the community: there's no friend pass here, so unlike It Takes Two or Split Fiction, each player needs their own copy. You can find teammates on the We Were Here Tomorrow Steam forums.
FAQ
Is there one fixed We Were Here Tomorrow Greek button order I can memorize?
Based on community reports, there's no guaranteed universal sequence — the safe assumption is that the answer comes from matching your partner's clues to the panel in front of you. Treat the Greek button order puzzle as a method rather than a memorization test: identify the letters, read the clue sequence, agree on the order, then confirm every press. That process works even if the symbols shuffle between sessions.
What if neither of us knows the Greek alphabet?
You're in the majority, and you'll be fine. Use the cheat sheet above and lean on shape descriptions — triangle, trident, burger, horseshoe, circle with a line. As long as both of you describe what you see the same way, the actual names of the letters barely matter.
Can we play with a random partner instead of a friend?
Yes. You can create a public lobby in-game and wait for someone to join, or find a partner through the Steam forums or the official Discord, per the developer's FAQ. Just remember that both players need their own copy of the game, and it's available on PC, Xbox, and PlayStation — double-check platform compatibility before you team up.
Do I need to play the earlier We Were Here games first?
No. The developer confirms every game in the series works as a standalone experience, though We Were Here Tomorrow ties back into the series' lore for longtime fans. If you get hooked, the earlier entries — We Were Here, We Were Here Too, We Were Here Together, We Were Here Forever, and the Expeditions spin-offs — offer plenty more asymmetrical puzzle chaos to practice on.
By We Were Here Tomorrow Wiki TeamUpdated
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