We Were Here Tomorrow Voice Chat: Complete Setup Guide and Mic Fixes
Master We Were Here Tomorrow voice chat with our setup guide, walkie-talkie tips, and proven fixes for mic, sound, and connection problems.
Few co-op games hinge on communication the way this one does. We Were Here Tomorrow voice chat isn't a side feature bolted onto the puzzle design — it is the puzzle design. You and one partner are trapped in separate wings of a frozen, decaying complex, each holding nothing but a walkie-talkie, and every challenge assumes you can describe symbols, dials, and patterns to someone who cannot see them. When We Were Here Tomorrow voice chat stops working, progress stops with it.
The upside: nearly every microphone and sound problem in the game has a known fix. Total Mayhem Games publishes detailed support guidance for the series, and years of community reports across earlier entries have mapped out the most reliable troubleshooting steps. This guide explains how the voice system works, how to set it up on PC and PS5, and what to do when it misbehaves.
Why Voice Chat Is the Entire Game
The We Were Here series built its reputation on asymmetric two-player co-op: two players, two separate locations, no shared screen. One player usually sees the information — a sequence of shapes, a chart, a clue etched into a wall — while the other controls the mechanism that acts on it. The walkie-talkie is the only bridge between you.
That design is why the announcement trailer's tone lands so hard. A recorded message warning that "we are all going to die" isn't empty drama; the game genuinely strands you. If you can't talk, you can't solve, and if you can't solve, you don't escape. Total Mayhem Games refined this formula across We Were Here, We Were Here Too, We Were Here Together, and We Were Here Forever, and the newest chapter brings that same talk-or-stall structure to PS5 and PC.
That's also why We Were Here Tomorrow voice chat deserves the same setup attention as your graphics settings. A five-minute mic check before you and your partner start will save you from the most common failure modes — and from shouting "can you hear me now?" into a dead radio for twenty minutes. You can find series news and purchase links on Total Mayhem Games' official website.
How the Walkie-Talkie System Works
The We Were Here Tomorrow voice chat system deliberately imitates real radio hardware, and that has gameplay consequences many first-time players miss.
- One voice at a time. Like an actual walkie-talkie, the channel carries a single transmission. The developer's support documentation is explicit: if both players talk or hold the button at the same time, neither hears the other.
- Turn-taking is a mechanic, not a courtesy. Overlapping transmissions don't just sound messy — they produce total silence.
- Description is the gameplay. You're not chatting casually; you're relaying puzzle-critical information to someone with a completely different view of the world.
| Rule | In practice | Why it matters |
|---|---|---|
| Transmit one at a time | Finish your sentence, release the button, then let your partner speak | Simultaneous talking mutes both of you |
| Describe with structure | Use counts, positions, and shape families ("four triangles, left column") | Your partner can't see your screen |
| Confirm before acting | Have your partner repeat the sequence back | One misheard word can reset an entire puzzle |
| Don't panic at static | Audio hiccups can be atmospheric or network-related | Run the troubleshooting checklist before blaming your headset |
Player experience from earlier entries suggests building a simple rhythm — describe, confirm, act — keeps both players synchronized even when the puzzles get loud and chaotic.
Setting Up Your Microphone the Right Way
Getting We Were Here Tomorrow voice chat working starts before you ever press play. Most "my mic doesn't work" reports trace back to device selection, not broken hardware.
PC setup
- Set the correct default mic in Windows. Open your sound settings, make your headset microphone the default recording device, and disable every other mic (webcams, standalone condensers). The developer specifically recommends disabling extra mics so the game can't grab the wrong one.
- Trim your USB devices. Unplug anything nonessential and test again — device conflicts are a documented cause of voice failures.
- Match the mic in-game. Open the audio settings and select the same microphone you set as the Windows default.
- Use "invite a friend," not "create a room." Per the official support notes, inviting your partner directly from your friends list avoids voice problems tied to room creation.
- Raise your levels. Check mic volume both in your platform's settings and in the in-game menu.
PS5 setup
- Confirm your console's privacy settings allow voice chat — parental controls can silently block it.
- Verify the headset isn't muted at the hardware level.
- Unplug and replug your headphones as a quick reset.
| Step | PC | PS5 |
|---|---|---|
| Default device | Headset mic as Windows default; disable other mics | Headset selected as the input device |
| Permissions | Windows microphone privacy settings | Console privacy settings allow voice chat |
| In-game | Select the same mic; use "invite a friend" | Select the same mic; use a direct invite |
| Levels | High enough in Windows and in-game | High enough on console and in-game |
| Hardware | Unplug nonessential USB devices | Unplug and replug the headset |
Troubleshooting: Common Problems and Proven Fixes
Most We Were Here Tomorrow voice chat problems fall into a handful of buckets. Work through the table top to bottom before reinstalling anything.
| Problem | Likely cause | Fix |
|---|---|---|
| Partner can't hear you | Wrong default mic on PC | Set the headset mic as the Windows default and disable all others |
| You can't hear your partner | Headset or volume issue | Unplug and replug your headphones; raise levels on the platform and in-game |
| Audio cuts out mid-sentence | Both players transmitting at once | Follow real walkie-talkie etiquette: one speaker at a time |
| "Connection to the voice server failed" popup | Regional voice server restrictions | See the regional workarounds below |
| No voice chat on console | Privacy settings | Check that console privacy or parental settings permit voice chat |
| Everything else fails | Router blocking voice traffic | Open the specific ports listed on the developer's support page |
| Random detection issues | USB device conflict | Unplug all unnecessary USB devices and test again |
| Suddenly muted | Accidental block | Confirm neither of you muted or blocked the other in your friends list or in-game |
| Mic dead everywhere | Broken hardware | Test the mic in another app; replace it if it fails there too |
Two of these deserve emphasis. First, the simultaneous-transmission rule trips up far more pairs than any technical fault — community reports consistently describe "broken voice chat" that turned out to be both players holding the talk button at once. Second, the router port issue is real but rare; exhaust every software fix before touching your network configuration. The developer's official support article on microphone and walkie-talkie problems is the authoritative source for the exact port numbers and any newly discovered fixes.
Voice Server Restrictions and Regional Workarounds
Regional blocks are the one failure mode that no amount of We Were Here Tomorrow voice chat troubleshooting on your end can solve. According to the developer's official support documentation, Egypt, Algeria, Saudi Arabia, the United Arab Emirates, and sometimes Iraq have placed restrictions on the voice servers the series uses. Launching the game from one of these regions can trigger a popup reading "the connection to the voice server failed."
| Your situation | Workaround | Caveats |
|---|---|---|
| Hitting the failed-connection popup | Try selecting "cancel" on the popup | The developer documents this bypass for We Were Here Forever; test whether it works in your session before committing |
| Popup can't be bypassed | Use a third-party voice app (Discord, for example) alongside the game | You lose the in-game walkie-talkie flavor, but communication works |
| Determined to use native walkie-talkies | Connect through a VPN to a different country | The developer warns VPN play isn't guaranteed stable — voice and game servers can be interrupted |
Note the developer's own caution on VPNs: these games rely on dedicated voice and game servers for a stable connection, and routing traffic through a VPN can interfere with both. Treat a VPN as a last resort, not a default fix. For players in affected regions, the third-party voice app route is the dependable option — it's the same guidance Total Mayhem Games gives for the older entries (We Were Here, We Were Here Too, and We Were Here Together), where the popup cannot be bypassed at all.
We Were Here Tomorrow Voice Chat FAQ
Can you play We Were Here Tomorrow without voice chat?
You need some form of voice communication, but not necessarily the built-in radios. A third-party app like Discord works fine as a fallback — the developer itself recommends third-party apps for players in regions where the voice servers are blocked. Just be aware that skipping the walkie-talkie removes part of the atmosphere that makes the series special.
Why can't my partner hear me even though my mic works in other games?
Almost always a device-selection mismatch. On PC, set your headset mic as the Windows default, disable every other microphone, and select the same device in the game's audio settings. Then confirm you haven't accidentally muted or blocked your partner in your friends list or in-game, and that your mic levels are high enough on both the platform and in-game.
Does We Were Here Tomorrow voice chat work like push-to-talk?
It behaves like a real walkie-talkie: only one person can transmit at a time. If you both talk or hold the button simultaneously, neither of you hears anything — the official support documentation calls this out directly. Build a rhythm of describe, confirm, act, and most "broken mic" moments disappear.
What does "the connection to the voice server failed" mean?
It usually means regional restrictions are blocking the voice servers — reported in Egypt, Algeria, Saudi Arabia, the UAE, and sometimes Iraq. Try canceling the popup first. If that doesn't get you in, switch to a third-party voice app; a VPN is a last resort, and the developer warns it can't guarantee stable gameplay over one.
By We Were Here Tomorrow Wiki TeamUpdated
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