We Were Here Tomorrow Twitter Guide: News, Support & Community on @WeWereHereGame
The official We Were Here Tomorrow Twitter account is your hub for launch news, voice-chat fixes, merch drops, and community events. Here's how to use it.
If you and your co-op partner just got hired at a suspiciously cheerful Antarctic research facility, congratulations — and you'll want to stay informed. The We Were Here Tomorrow Twitter account, @WeWereHereGame, is the fastest way to catch launch news, voice-chat status alerts, merch drops, and community celebrations the moment they happen. For a series built entirely on talking your partner through puzzles, it's fitting that the We Were Here Tomorrow Twitter presence is just as talkative. In this guide, we break down exactly what the official feed publishes, how it doubles as a live support channel, and how players can squeeze the most value out of following it — from launch discounts to server-status updates.
Why the We Were Here Tomorrow Twitter Account Matters
Total Mayhem Games, the indie studio behind the We Were Here series, operates out of the Netherlands and has cultivated a devoted fanbase it affectionately calls "Explorers." What began as a free co-op puzzle experiment grew into a franchise spanning Steam, the Epic Games Store, Xbox, and PlayStation, with the first three entries also available on Nintendo Switch. The newest chapter, We Were Here Tomorrow, launched with full cross-play support across those platforms.
The We Were Here Tomorrow Twitter account functions as the studio's primary megaphone. The public profile shows more than 4,200 posts to date, blending marketing, customer support, and community management into a single stream. For a strictly two-player game where communication is the core mechanic, that direct line between developer and player carries more weight than it does for most titles.
Three reasons the feed deserves a follow:
- Instant service alerts when voice chat or matchmaking hiccups
- Launch windows and discounts announced before anywhere else
- Direct community interaction with a studio that clearly reads its replies
What the Official Feed Posts: A Content Breakdown
Scrolling the profile reveals a consistent publishing rhythm. Here's how the content breaks down, based on posts visible during the launch window:
| Post Type | Real Example From the Feed | Why It Matters to Players |
|---|---|---|
| Launch announcements | A pinned post declaring the game "OUT NOW," paired with a trailer and a 10% launch discount | Confirms release timing, platforms, and the savings window |
| Service status updates | A notice about emergency maintenance on the Vivox voice-chat service | Voice chat is the game's lifeline; outages can halt progress entirely |
| Countdown hype | A "one day left, Explorers" post complete with a clock emoji | Builds anticipation and reminds you to lock in a partner |
| Merch promotions | A new collection celebrating the launch at totalmayhemmerch.com | Shirts, hoodies, mugs, buttons, and mousepads for superfans |
| Video media | The corporate-satire launch trailer | Lets fence-sitters sample the tone before buying |
The mix is deliberate. The pinned launch post, for example, doesn't just announce availability — it tells players to grab their walkie-talkie and solve "the mysteries waiting inside," reinforcing the exact fantasy the game sells. Every post type serves the community rather than simply advertising to it.
Launch Week on the We Were Here Tomorrow Twitter Feed: A Timeline
Reconstructing the launch window from public posts shows a studio that treats its feed like a newsroom. Here's the sequence as it unfolded:
| When | What Appeared on the Feed | Player Takeaway |
|---|---|---|
| Pre-launch | Merch shop back online with a new collection to celebrate the upcoming release | Physical goodies drop alongside the game; popular items can sell out |
| T-minus 1 day | Countdown post counting the hours with the community | Time to recruit a partner and clear your evening |
| Launch day | Pinned "OUT NOW" announcement with trailer and a 10% discount for two weeks | The discount window is real but limited — set a calendar reminder |
| Launch + 1 day | Vivox voice-chat emergency maintenance notice, later marked resolved | Even launch-day hiccups get same-day public communication |
Notice the pattern: hype, launch, then immediate transparency about technical issues. Community reports consistently highlight that the team acknowledged the voice-chat outage within a day and posted the resolution just as quickly. That responsiveness is exactly what you want from a developer whose game depends on real-time audio.
How Twitter Doubles as a Live Support Channel: The Vivox Story
The day after launch, the We Were Here Tomorrow Twitter feed became a de facto status page. An unscheduled emergency maintenance window on Vivox — the third-party voice-chat service the game relies on — caused outages across the player base. The studio's response struck a nice balance: a clear explanation of the problem, a promise that the tech team was on it, and a lighthearted joke that the "high amount of players" may have blown up the servers. The issues were resolved shortly after.
For most games, a voice-chat outage is an inconvenience. For this one, it's existential — the walkie-talkie is the gameplay. If you hit audio trouble, community-reported troubleshooting looks like this:
| Symptom | Likely Cause | First Step |
|---|---|---|
| Your partner can't hear you at all | Voice-service outage | Check the latest @WeWereHereGame posts before filing a bug report |
| Audio cuts out mid-puzzle | Server hiccup or local network congestion | Finish the room if possible, then restart the game once status clears |
| Can't join a session together | Version mismatch after a patch | Update both clients; cross-play requires matching versions |
Many veteran pairs also keep a Discord call open as a fallback (a common player experience), though purists will tell you the in-game walkie-talkie's static and limited range are part of the charm. Either way, checking the feed first can save you a frustrating support ticket.
NorTech Industries: The Corporate Satire Behind the Launch Trailer
The launch trailer deserves its own spotlight because it's a masterclass in tonal misdirection. Framed as an onboarding video for new hires at NorTech Industries' Antarctic research facility, it opens with immaculate corporate cheer: the company doesn't just plan for the future, it is the future. Employees are promised groundbreaking work in the exotic matter laboratory, maybe even altering time itself, with comfort and safety as the "number one concern." The tagline? Making tomorrow, quite literally, today.
Then the facade cracks. A panicked voice interrupts the polished pitch — "What are you doing? No, no, no…" — and the corporate promise of safety collapses exactly when you press start. It's a perfect setup for a game about two people trapped in a facility where nothing goes according to plan.
You can watch the full We Were Here Tomorrow launch trailer on YouTube, and the We Were Here Tomorrow Twitter account pinned it alongside the release announcement for maximum reach. If the satire hooks you, the official We Were Here website breaks down the entire series and where to jump in.
Seven Ways to Get More Out of the We Were Here Tomorrow Twitter Community
Following an account is easy; getting real value from it takes a little strategy. Here's a practical playbook:
| # | Tip | How to Do It | What You Get |
|---|---|---|---|
| 1 | Turn on notifications | Tap the bell icon on the @WeWereHereGame profile | Server alerts and news without endless scrolling |
| 2 | Mind the discount clock | Buy within the two-week 10% launch window | Real savings on a game designed for two |
| 3 | Recruit a partner early | Reply to countdown posts or browse looking-for-group communities | A ready co-op buddy on day one |
| 4 | Check the feed before troubleshooting | Search the profile for recent posts | Skip a support ticket if it's a known outage |
| 5 | Watch merch restocks | Follow links to totalmayhemmerch.com | Launch collections tend to move fast |
| 6 | Engage, don't lurk | Share puzzle wins, screenshots, and reaction clips | Shoutouts and a warmer reception when you need help |
| 7 | Cross-check platform news | Confirm availability on Steam, Epic, Xbox, and PlayStation | Avoid buying on the wrong storefront for your duo |
Tip number four is the sleeper hit of this list. During the Vivox incident, players who checked the feed first knew within minutes that the problem was server-side — everyone else spent that time reinstalling the game for nothing.
Twitter vs. Every Other Official Channel
The feed isn't the only place to track the game, but it wins for speed. Here's how the channels compare:
| Channel | Best For | Update Speed | Where to Find It |
|---|---|---|---|
| Twitter/X | Breaking news, outage alerts, community chat | Fastest | @WeWereHereGame |
| Official website | Game overviews, series history, news archive | Moderate | werewerehere.net |
| Steam news hub | Patch notes and store-specific updates | Moderate | The game's Steam community page |
| YouTube | Trailers and video content | Per upload | The series' official channel |
| Discord (community reports) | Finding partners, casual dev interaction | Fast | Invite links shared on the feed |
For time-sensitive information — a discount deadline, a voice-chat outage, a surprise announcement — the We Were Here Tomorrow Twitter feed is simply the shortest path between the studio and your screen. Everything else is a supplement, not a substitute.
Frequently Asked Questions
What is the official We Were Here Tomorrow Twitter handle?
The handle is @WeWereHereGame, and one account covers the entire We Were Here series, including We Were Here Tomorrow. The bio confirms the game's availability on Steam, Epic, Xbox, and PlayStation, notes cross-play support, and mentions that the first three games are on Switch — a quick way to verify platform facts at a glance.
Does the developer actually respond to players on Twitter?
Community reports suggest the team is genuinely active, posting service updates within a day of issues arising and engaging with fans during launch windows. For account-specific problems like purchases or refunds, though, official support channels will serve you better than a public reply.
Should I report voice-chat problems on the We Were Here Tomorrow Twitter feed?
Check the feed first rather than reporting. During the launch-window Vivox outage, the problem was announced and marked resolved there before many players even finished troubleshooting. If your issue isn't listed, then escalate through proper support channels with details.
Where can I buy We Were Here Tomorrow, and is there a discount?
The game launched on Steam, Epic Games Store, Xbox, and PlayStation with cross-play, and it carried a 10% launch discount for two weeks. If you're reading this within that window, grab it for your duo — and remember the first three games in the series are also on Nintendo Switch if you want the full backstory.